A hidden elven paradise discovered in a valley...
GOAL:
This was a composition and lighting study. I wanted to experiment and design the composition throughout the process of building the valley.
I have been wanting to create a stylized piece and have some freedom in terms of creativity and level design. I based my concept by the very talented paperblue artist.
https://www.artstation.com/artwork/aYYOe8
It was a bit challenging as I had to go back and forth a lot with the greyblock till the very end but I am satisfied with the results. I really enjoyed working with unreal engine landscape blending it with custom meshes I sculpted and then doing the final touch with the grass.
I followed this tutorial for the wind animation:
https://www.youtube.com/watch?v=5s22gzA5yV0&ab_channel=Rimaye%5BAssetsandTutorials-NIAGARA%5D