In the previous project I focused a lot on the composition and the overall picture. In this project I wanted to focus a lot on the macro details. The texturing as well as the sculpting. I was very inspired by the colors and the style in the concept.
It was tricky to have something mostly white, but I tried to add some splashes of color to give it that feeling of a painting just in the texturing.
The color palette for creating the whole scene was challenging as well. I went with a bright blue sky and white sand. I felt these two colors really complimented each other. I looked up a lot of references from Morocco regarding the architecture style as well as the color palette.
80 LV article breakdown here:
https://80.lv/articles/creating-hand-painted-style-scene-with-colored-succulents-using-blender/
Concept:
https://www.artstation.com/artwork/0n5bPK
For the succulents I created a few variations and that was enough to create different succulent arrangements. I also added a tiny bit of emissive to help them pop out a bit.
In addition to hand painting I also made a custom mask generator I made in Designer to generate stylized edges based on the world position texture.