Stylized Sword

This was exceptionally fun to work on. For the blade I played with the emissive, transparency and roughness value.
The high poly was mainly done in Maya except for the cracks and touch up on the blade which was done in Zbrush.
Concept by Julio Nicoletti:
https://www.artstation.com/artwork/rAlLXe

The SoulShredder

The SoulShredder